Yeah...this looks downright dumb. I'm sure that I'm not the only one who tried the WiiWheel, and found it to be nothing like driving...this is even worse; not even a fake wheel!
I don't see how you could made a good game for this platform. Gamers want feedback...or at the very least, they want to know when they are pressing a button. Natal cannot even provide the level of feedback from the orriginal "Pong".
Martial arts games: Very few gamers can actualy do any of the moves; those who can want to feel the kick/punch/etc land, and their ballance and next moves are based on this.
Driving games: feedback is very important; the newer driving wheels simulate every pebble in the road to try to take maximum advantage of this. Even a $20 econo-wheel would provide a more realistic experience.
Shooting games: Not many people want to use their finger as a
gun...especialy when you can get a lightgun for so cheap, and they still don't sell.
Adventure/MMORPG games: The whole point of playing on the 360/PS3/PC is that you don't have to get off your &ss; if you are going to stand up and walk arround, you might as well do it outside!
It's just another gimick; somewhere between the
Nintendo Virtual Boy and
Sony sixaxis...but it still might
capture a few customers away from the
Wii.
The reason they will launch with 5 million units is because the launch will be most of the total sales for Natal. Once the word gets out that the games are actualy worse than sixaxis games, and that it is nothing but a gimick, they will have lots of trouble selling it. By launching with 5 million units, they hope to make $400,000,000 gross...this should more than cover development costs.