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Version history for PCSX2

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Changes for v1.2.0 - v1.2.1

  • In other news, some sneaky bugs crept in and got past our amazing 10-step testing ( Razz ).
  • This bugfix release fixes Psychonauts and others that rely on correct MFIFO



Changes for v1.0.0 - v1.2.0

  • Core:
  • microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others
  • Fixes to New GIF unit to solve regressions
  • microVU bugs fixed (affecting Extreme-G Racing and others)
  • CDVD fixes (Impossible Mission now boots)
  • Path 3 arbitration and timing refinements
  • MFIFO fixes for DDR games
  • Huge DMAC bug fix solving most of the problematic videos. (Baldurs Gate 2, Katamari Damacy and more)
  • Memory card support improved in many games, now supports PSX memory cards also Multitap support improved greatly
  • Many game fixes for COP2 problems inherent with emulation. (Ace Combat, Forbidden Siren and others)
  • VIF Unpack optimizations
  • VU Delays added to fix the graphics of Snowblind engine games (Champions of Norrath, Baldurs Gate 2)
  • Various other game specific fixes in GameDB
  • NVM file creation (if one doesn't exist) now fills in iLink ident. (Age of Empires 2)
  • SPU2-X:
  • Improved DMA system
  • Fixes to reverb
  • Improved time-stretcher recovery on extreme speed changes.
  • Portaudio (providing WASAPI in Windows, ALSA/+OSS in Linux) now supported and the default output module. Latencies with this mode are lower than other modules
  • GSdx:
  • Improved adapter selection for detecting of videocards
  • CLUT (Color LookUp Table) fixes for games such as Disney Golf
  • Texture Offset options added to help improve upscaling artifacts
  • OpenGL mode added (Experimental currently)
  • Various CRC hacks
  • Hack for NVIDIA cards, solves problems with stretching on drivers above 320.18
  • New shader resources! Complete PCSX2 FX Revised 2.0 by Asmodean has been integrated
  • DEV9ghzdrk:
  • Improved support for online play and make the users MAC address unique.
  • Linux
  • Core:
  • Support for external patch (pnach) files
  • OnePad changes:
  • Bugfixes for multiple button presses
  • Bugfixed memory leaks
  • ZZogl:
  • Added support for MESA drivers
  • Bump OpenGL requirement to 3.0 with floating texture
  • Various OpenGL fixes
  • SPU2-X:
  • Added SDL Backend



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