'Star Citizen' game reaches $40 million in crowd funding

Andre Yoskowitz
11 Mar 2014 22:23

'Star Citizen', the upcoming combat simulator game for Windows, has reached another crowd funding milestone: $40 million.
The game, which will feature space combat within a MMO universe, and single player action, as well, has been hugely popular since word of its development began in 2012. The game will be one of the first to support the Oculus Rift virtual reality headset. Developed by 'Wing Commander' creator Chris Roberts, the game has seen 405,289 backers averaging nearly $100 each, much more than an average gamer spends on games.
As part of reaching their goal, the chairman has posted a message explaining what features will be added now that the milestone has been hit.

We've done it again! The Star Citizen community has pushed us to another incredible crowd funding goal: $40 million, a number that would have been an impossible dream at the start of the game's development. I'm constantly amazed by the continued support we receive and how this community manages to grow every day. Since the last milestone we've added over 10,000 new citizens! Some say that space sims are niche. I'm not so sure!
At $40 million, you unlocked the last of the backer-voted star systems. Since the results of the last poll were so close, we decided to include both of the top two options:
Kabal System – The discovery of a new system is always an exciting time. Even the most jaded NavJumpers can't help entertaining the possibilities for scientific understanding or new species or even a new home that could await them on the other side of a new jump point. The discovery of Kabal was certainly something new. By all outward appearances, the system seemed empty. It was only during when a UEE Surveying team began to assess Kabal III, did they find something disturbing; old uninhabited Tevarin cities. How could an entire Tevarin system escape detection all these years? Did the Tevarin that were assimilated into the UEE know about it? How was it kept a secret? The questions multiplied when a detachment of Marines, sent to secure the planet ended up discovering a cache of old Tevarin war machines. Among the rows and rows of weapons, they made an even more disturbing discovery; some of the technology was made in the last ten years...
Oretani System – Oretani was just one of many systems that were being discovered during the rapid Expansion era of the 25th century. The surveyors noticed nothing in the system's six worlds of immediate importance. Only one planet seemed to be a viable candidate for terraforming. The terraforming Corp that won the bid sent a mid-level team (and their families) into the system to start processing when the only jump point into the system collapsed. Scientists scrambled to figure out a solution, but it was the first time an incident like this had occurred. As years stretched into decades, people studied the area around the former jump point, hoping for a sign that it had reopened, but after time they gave up. After all this time, Oretani is only ever debated among select number of historians. Most believe that without support, the initial terraformers probably died out, but no one really knows what to expect on the other side if that jump point ever reopens.

In addition, the developer has added another goal, $42 million, with numerous new features if hit.

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