It's almost as if Japanese gamers are nationalistic or something. The Japanese do buy foreign things (iPods, Starbucks, McDonalds, Louis Vuitton handbags, even Microsoft Windows software, etc.) but when it comes to gaming, they just won't accept the
Xbox. I don't understand why. The original Xbox deserved to fail there but M$ put in a ton of effort to push the 360 there that it boggles my mind that they haven't had more success.
- Microsoft published two exclusive JRPGs developed by Mistwalker, started up by the father of Final Fantasy Hironobu Sakaguchi. While I haven't tried
Blue Dragon just yet, I think the criticism of
Lost Odyssey is unfair. I'm almost done disc 1 and I'm enjoying the game thus far. I suspect that anti-M$ fanboyism might be motivating the hate on that a lot of people have for Mistwalker. If you are a fan of JRPGs, chances are you'll like Lost Odyssey. I'm getting Blue Dragon as well, even if it's a bit kiddie. Tons of SNES RPGs were kiddie and cliched too but they were still good.
- Namco Bandai published two timed 1 year+ exclusives (
Eternal Sonata and
Tales of Vesperia) for 360.
- Square Enix's Last Remnant is a timed exclusive. Will come to
PS3 later.
- Square Enix's Star Ocean and
Infinite Undiscovery are still both exclusive.
-
Enchanted Arms was the first next-gen JRPG and it went to 360 before the PS3.
- Atlus released a couple 360 exclusives.
- Capcom released 360 exclusive
Dead Rising.
What's it going to take for Japan to warm up to the 360? Maybe M$ should consider licensing bishoujo games (dating sims) and eroge (hentai)? Because right now it seems like JRPGs, no matter the platform, aren't going to sell very well there (even White Knight Chronicles only has 0.34m sales now in Japan) unless it's a Dragon Quest, Final Fantasy, Monster Hunter or a Pokemon game. Magna Carta 2 and End Eternity are not going to change things. They'll cause a temporary spike in 360 hardware sales when they get released and then the system's sales will go back down again to below-
PS2 levels.