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Version history for 3DMark 11

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Changes for v1.0.4 - v1.0.5

  • This version fixes a few minor issues. Benchmark scores are not affected by this update.
  • Compatibility
  • SystemInfo updated to version 4.17 to improve compatibility with latest hardware.
  • Bug fixes
  • Fixed display mode identification for systems with a very large number of supported display modes

Changes for v1.0.3 - v1.0.4

  • Improvements
  • Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
  • 3DMark 11 now remembers the last custom resolution used.
  • GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
  • 3DMark 11 will now prevent Windows from entering Sleep during the test.
  • The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
  • Compatibility
  • SystemInfo updated to version 4.15 for full Windows 8 compatibility.
  • Updated DirectX redistributable.
  • Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
  • Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.
  • Bug fixes
  • Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
  • Fixed several memory and texture leaks, improving stability during very long looping runs.
  • The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)
  • Fixed submitting saved files to from the command line.
  • Image Quality tool will no longer give a cryptic error if the output directory does not exist

Changes for v1.0.2 - v1.0.3

  • Bullet physics library updated to 2.79 in order to improve compatibility with current and future CPUs and GPUs
  • Manual GPU Selection option now available on the Help-tab
  • Updated SystemInfo module to version 4.6 with improved compatibility with current and future hardware
  • Improved error handling and messages
  • A new ?More? tab with information about new Futuremark benchmarks
  • Professional Edition activation now requires online key verification
  • System Info Release Notes
  • Updated CPUID SDK
  • Added new security measures against benchmark result file tampering
  • Updated system scanning components to resolve reported compatibility issues with existing and future hardware

Changes for v1.0.1 - v1.0.2

  • All Editions
  • Bullet physics library updated to 2.78 to improve compatibility with future CPUs and GPUs
  • Display scaling mode setting is now available in the Basic Edition
  • SystemInfo component updated to version 4.0 for improved compatibility with current and future hardware
  • Improved user messages when the benchmark run is interrupted
  • Advanced and Profession Edition only
  • Fixed wireframe mode for the Combined test with NVIDIA hardware
  • Load/Save result dialog remembers the last used folder
  • Professional Edition only
  • Correct watermark is always displayed when benchmark is launched from command line
  • Command line loop switch with single test now loops without reloading

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